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๐Ÿ…Gyms & Badges

The eight Kanto gyms, where to find them, the order to beat them and what each win unlocks.

Eight Kanto gyms stand in the world, each with its leader and a Radical Red-style team. Beating a leader raises your level cap and unlocks the next leader. After the eighth gym, the Elite Four and Champion wait in the Kanto League.

The gym ladder#

Take the gyms in this order: only the next leader in line raises your level cap.

# Gym Leader Type Where Warp Level cap after winning
1 Pewter Gym Brock Rock Overworld /warp tp rockgym 32
2 Cerulean Gym Misty Water Overworld /warp tp watergym 39
3 Vermilion Gym Lt. Surge Electric Overworld /warp tp fightinggym 49
4 Celadon Gym Erika Grass Overworld /warp tp grassgym 64
5 Saffron Gym Sabrina Psychic Overworld /warp tp psychicgym 73
6 Fuchsia Gym Koga Poison Overworld /warp tp poisongym 81
7 Cinnabar Gym Blaine Fire Nether /warp tp firegym 86
8 Blackthorn Gym Clair Dragon End /warp tp dragongym 90

Your cap starts at 20 before the first badge.

Note The Vermilion warp is called fightinggym for historical reasons; it takes you to Lt. Surge's Electric gym. There is no Fighting gym in this league.

How gym battles work#

  • Walk into the gym and talk to the leader to start the battle.
  • Your progress is per player: each player beats each leader once, and your badges only count for you.
  • Leaders use full competitive teams with held items. Bring type coverage, not just levels.
  • You can't simply out-level a leader: the level cap keeps your team at or below the leader's level range.

Tip If the leader isn't standing in the gym, use the gym's type gem inside the gym to call them back.

Finding the gyms yourself#

The gyms are real structures generated in the world, so you can also travel to them on foot:

  • The six overworld gyms are spread across the map; an Explorer's Compass can point you to the nearest one.
  • Cinnabar is in the Nether and Blackthorn plus the Kanto League are in the End. Bring fire resistance and a way to reach the End.
  • The warps above drop you right on the gym floor.

Gym tips#

Leader Type Super-effective types
Brock Rock Water, Grass, Fighting, Ground, Steel
Misty Water Electric, Grass
Lt. Surge Electric Ground
Erika Grass Fire, Flying, Ice, Poison, Bug
Sabrina Psychic Dark, Ghost, Bug
Koga Poison Ground, Psychic
Blaine Fire Water, Rock, Ground
Clair Dragon Ice, Fairy, Dragon

Leaders' teams aren't always mono-type, so check what they send out and adapt.

Tip Fusions are a great way to fix a bad matchup: a fusion keeps typing, stats and moves from both parts.