Wiki›Getting Started

🌟Beginner Guide

Your first hour on Fusion Adventures, from choosing a starter to claiming land and beating your first gym.

Welcome, trainer! This page walks you through your first steps on Fusion Adventures.

Your first 10 minutes#

  1. Read the rules: see Server rules.
  2. Pick your starter: press M and choose from the starter screen. See Starters.
  3. Open the main menu with /mainmenu (or /menu). Shops, warps, quests, daycare, rewards and leaderboards are all in there.
  4. Look around spawn: everything you need early on is within walking distance.
  5. Head out: use /rtp (or /wild) to be teleported somewhere far from spawn, ready to explore.

What's at spawn#

Spot What it does
Poké Center (Nurse Joy) Heal your team. /warp tp pokecenter
Shop NPCs Poké Balls, berries, evolution items, held items, consumables, blocks and more. Or use /shop.
Quest boards Daily, Weekly and Monthly bounty NPCs. See Quests.
Daycare Breed Pokémon. /daycare or /warp tp daycare
EV Training Zone Battle trainers that each train a single stat. /warp tp evtraining
Battle Tower Rental battles for Kingdom Stars. See Battle Tower.
Crate area Open crate keys. /warp tp crates
Warps / RTP / Main menu NPCs Quick buttons for /warps, /rtp and /mainmenu

Catching Pokémon#

  • Walk up to a wild Pokémon and send out your own (default key R) to start a battle.
  • Weaken it, then throw a Poké Ball. Better balls (Great, Ultra, Quick, Dusk…) help a lot.
  • Buy balls in /shop → Poké Balls, or craft them from apricorns.
  • Some wild Pokémon are aggressive and will attack you. See Fight or Flight.
  • Use Cobblenav to see what spawns around you and track specific Pokémon. See Cobblenav.

Tip Catching Pokémon gives your party experience too, thanks to Capture XP.

Making your first fusion#

Fusions are what make this world special. Once you have two Pokémon you like:

  1. Craft a Fusion Injector: redstone, lapis lazuli and an ingot (copper, iron or gold), a diamond or a netherite ingot, placed diagonally.
  2. Keep it in your inventory and use it.
  3. Pick the head, then the body. Done!

Full details: Fusions.

Your progression path#

Stage Goals
Day 1 Starter, a team of 6, set a home (/sethome), find a base spot and claim it
Early game Beat Brock (Pewter Gym, /warp tp rockgym) to raise your level cap from 20 to 32, do daily bounties, try your first fusion
Mid game Work through the gyms, start breeding, join raids, join or found a Kingdom
Late game Beat the Elite Four and Champion, clear the Battle Tower, hunt shinies, finish your Pokédex

Money basics#

You start with $500. Good early income:

  • Daily bounties at the quest boards ($2,500–$5,000 each)
  • Hunts (/hunts) for Hunt Points
  • Selling ores, crops and drops with /shop or /sell
  • Raids and Raid Dens

See Economy.

Handy habits#

  • Vote daily with /vote for crate keys.
  • Check /pokemail: many rewards (votes, Dex rewards) arrive there.
  • Claim your base early: unclaimed builds are not protected.
  • Keep inventory is on, so dying won't cost you your items, but your Pokémon can still faint.

Note Your Pokémon can't level past the current level cap. If a Pokémon stops gaining XP, it's time to beat the next gym leader.